Ideas define us: our past, our present, and most importantly, our future.

Last line of The Idea MinersThe Lost Lake Dig

In The Idea Miners series two young boys and a dog stumble into a parallel universe called the Land of Lights, and join an expedition with an ageless mysterious girl, two feisty dwarfs, and a pair of spirited donkeys on a quest to find a “gusher”—a buoyant, glowing sphere that holds an as-yet unthought-of brilliant idea.

This exciting fantasy adventure series is brimming with danger and magic; seers, dwarfs and elves; bloodthirsty trolls and crazed miners, while interwoven historical facts remind the reader of great gifts to the world by the likes of Sir Isaac Newton, Wilber and Orville Wright, Charles Babbage and others.

The Idea Miners: The Lost Lake Dig

Joey's world is about to change forever.

The year is 1750. Joey stumbles into a parallel world behind his family's farmhouse and is elated to find his old friend Ben there. Together they join an expedition to retrieve a "gusher"–a glowing sphere that holds an as-yet unthought-of brilliant idea. With a crack team of finders, diggers, seers, and winders, they face bloodthirsty trolls, an insane miner, and unrelenting hardships on their quest.

If you're up for an adventure, this book is guaranteed to thrill you. It's nothing like anything you've ever read before. This is a great, entertaining book for readers of all ages.

—Erin Doran, Allbooks Reviews

Prologue

“The reports coming out sound good.”

“Is that so? We’ve been fooled before.”

“I know, but not this time. Everything I’m hearing points to a gusher.”

“And what exactly have you heard?”

“Well, nothing specific. There never is. The miner’s keeping it hush-hush, as they always do. But he’s doing strange things. I don’t have to tell you how the logos can affect them.”

The pudgy man and slender girl were sitting at a wooden table, in the center of a circular room with a dirt floor and low domed ceiling. “But is it worth a trip?” said the man. “I assume that’s why I’m here. What’s he doing? We don’t need another superhero or flying disc.”

The girl chuckled, a dimple punctuating each cheek. “No, I agree. But like I said, I believe it’s a gusher, not a squirt.”

 

“I see. And what makes you think so?”

“The way he’s behaving. He’s comparing things. It’s said that he closed his mine for a whole day because some odd-jobbers dressed alike.”

“His entire operation? For a whole day?”

The girl nodded. “Heard it from three different sources.”

“I’ve never heard of a miner just taking a day off,” said the man, shaking his head.

“Nor I. I didn’t believe it when I first heard it. You know how the reports change by the time they get out to us. Someone tells someone who tells someone, and it gets all jumbled up. What starts as a miner catching a cold ends up as a miner finding gold. But if what I’m hearing is true—and I believe it is—it must be important. You know how they push and make the diggers work all the time, especially on a new dig like this one. Taking a day off without a good reason is unthinkable. And I don’t think odd-jobbers dressing alike is a good reason, do you?”

The girl stared across the table at the man. The late-day sun shone through a small window, warming the room. They looked at each other through a shaft of light, dust motes floating in the air.

The man cleared his throat. “I’d ask you what else you’ve heard that he’s done, but it doesn’t really matter, does it?”

“I presented it to the Council two weeks ago and they didn’t think so.”

The man smiled, his teeth sparkling. “I see. So it’s all set then.”

"That’s what you get for missing a Council meeting.”

The man stood up. “I guess you’re right. See you soon.”

Far more than a fine children's book, this story invites further tales that magnify the thoughts suggested in this book. There is enough charm, adventure, and excitement in Cross's excellent writing to suggest this might just be another series worthy of a film + sequels!

–Grady Harp, Amazon Top 10 Reviewer

The Idea Miners: The Lost Lake Dig

                     by P. W. Cross

 

Juvenile Fiction/Fantasy

 

288 pages, softcover

 

ISBN: 978-0-9662800-8-1

 

Suggested price

Kindle: $2.99

Paperback: $8.99

 

Publisher: Appalachian House

 

The Idea Miners: The Twisted Tree Dig

Coming soon

The Twisted Tree Dig

                            by P. W. Cross

Joey gets a desperate call from the Land of Lights.

Joey is called back to the Land of Lights to help rescue a friend from a crazed miner. Together with his best friend Ben, a seer, winders and a miner, they travel into the dangerous world of the Dig to save their young friend and extract a “gusher”—a glowing sphere that holds an as-yet unthought -of brilliant idea—from a craze giant miner.

Prologue

An eruption of screams cut Ella off mid-sentence. The focus of the Council meeting shot to a hive of activity at an upper-edge of the amphitheater. At the center of the disruption was a vortex of wind, dirt, and debris. Logologists, seers, winders, and miners tumbled away from the cyclone, wailing in terror.

The whirling mass slowly edged down the side of the amphitheater toward the floor. Pericles slammed his gavel on the marble table from below, bellowing for order. The screams and roar from the wind continued.

Ella and Frendric stood transfixed on the floor, facing the oncoming mayhem; behind them, at the far side of the elevated table, Alexis, Pericles, and Kyros watched intently. The wind lifted Ella's hair from her shoulders; she and Frendric parted like doors swinging wide. The whirling mass pushed between them. Pericles stood firm, stone-faced, challenging the oncoming tumult.

The whirling winds slowed to a stop. At its center stood a seer. A rustling passed through the audience like the final gust of wind leaving the theater. Pericles wryly smiled, then sat down and said, "It's been a long time . . . Argo."

At the mention of the name, the crowd erupted in furor. A large seer rushed forward screaming, "I'll make you pay for what you've done!"

Argo's hand twitched and the winds returned around him, tossing the seer back into the crowd. Pericles jumped to his feet and banged the theater quiet with his gavel. The vortex around Argo died away once again. Pericles addressed the audience in a loud, firm voice, "I'll tolerate no more disturbance! You will remain seated and quiet or be escorted out of the theater."

He slowly swept the room with his eyes, then returned to his seat. Shifting his gaze to Argo he said, "Nice toy you have there. The result of a stolen gusher, I presume."

Argo smiled and slowly shook his head. "You'll never change. I just happened to get to it before you did, that's all."

Pericles didn't reply.

"Like many of the gushers you do manage to get your hands on," said Argo, "to you it's just a toy. You fail to see the potential. To you and your ilk, it's either of little use or too dangerous: something to be locked away in your vault and watched over by those who know best."

Pericles nodded. "Until the time is right."

"As decided by you!" spat Argo.

"As decided by The Council. The Council that would have welcomed you with open arms."

Argo sneered. "No thanks. Let's just say the company is not up to my standards."

Pericles grinned. "You're wrong about most things, but on that, you do have a point."

The audience gasped. Pericles raised a hand in warning. "Your standards, which are power and control, are far different than ours."

"Oh really?" said Argo. "You say that as you sit there, elevated, at the table of honor, all great and powerful."

Pericles leaned forward with piercing eyes. "That's not true and you know it! I work for the common good, as part of the system. We all do. We’re a team: the seers, winders, miners, dwarfs, logologists. Each of us contributes to the best of our abilities. But that’s not good enough for you. You have to be at the center. You want all the glory."

Argo and Pericles glared at each other, then Pericles smiled, sat back, and said, "You never did tell us what you call that little wind-maker thing of yours."

Argo laughed. "It’s called a Climeebubble."

Pericles nodded.

"But it's much, much more than a little wind-maker thing—as you say. With the Climeebubble, I can control the weather."

 

The audience hissed.

Argo grinned. "Granted, the area of control is somewhat limited. But it's only a matter of time . . ."

Pericles laughed. "Or maybe you don't fully understand it. Maybe you're outside your area of expertise."

Argo twitched his right hand and a band of rain encircled him. Then, as quickly as it started, it stopped.

"And that's supposed to impress me," Pericles said, water dripping off the end of his nose. "Let me guess: the Deep Spring Dig."

Argo nodded. "Very good. If your minions had been a bit quicker, it may have been yours."

They stared at each other for a moment without speaking, then the whirling winds resumed and Argo left the way he had come: up and out the amphitheater. Once he had gone, Pericles silenced the crowd. "This changes nothing," he said. "Argo’s downfall will come soon enough, you will see. We continue as always."

He looked at Ella and said, "The miner at the Twisted Tree Dig is in need of your help, I believe."

 

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